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This is our recent funding bid - sent to the Buckminster Fuller Institute on 22/10/2010.

The Buckminster Fuller Challenge is an annual international design Challenge awarding $100,000 to support the development and implementation of a strategy that has significant potential to solve humanity's most pressing problems. It is highly prestigious, and attracts extraordinary applications from all over the world.''

A Phone App for metadesigners

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Our trimtab is a smartphone application that enables individual designers to work as agents of collective change. The 'app' offers 60 metadesign tools that log ideas and 'metapurposes' on a central database, then brokers partnerships among a variety of creative users, experts, resource-holders and decision-makers. This will seed a 'synergy-of-synergies'.


What critical needs will we address?

To cope with a 'force majeure' and to avoid extinction, humanity needs to 'reform its environment'. This not only means re-designing the metabolic processes that sustain urban life (governance, banking, agriculture) but, equally importantly, the mindset that perpetuates them. If design specialists cannot do this, then we must re-design design.

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How would this work?

We will find network 'gatekeepers', 'hubs' and opinion-shapers and give them personal smartphone applications. Our phone 'app' is a smart memo-pad with a four-fold (tetrahedral) framework format
that enables users to map their visions, meta-purposes, synergies and perceived contexts. The system finds matches between keywords and other user-data on a central, wiki-based database. These will seed synergistic collaborations between users.

Our application could, in theory, transform a whole paradigm if we can enhance the connectedness and responsiveness of enough key players who act as role models in the network. Both the 'small world' model of networks (Watts & Strogatz, 1998) and our own theory of network consciousness (Wood & Backwell, 2008) support this aim. The project is a continuation of a previous software application that we developed in 1990. Over 5 years of funded research (AHRC and EPSRC) we applied Fuller's method of creating abundance from ‘synergies’. We created and tested 20 metadesign tools, and sketched out 70 more. Some of these are designed to help designers to assemble 'affinity groups' that will act as 'action holarchies' (e.g. flat-structure, P2P teams).


Re-languaging

We live in a world that is constructed by (our) language. As Einstein said - we cannot solve problems using the language that created them.Metadesigners can therefore use neologizing - to reveal new realities. We have devised ‘re-languaging’ tools that help teams to move from ‘unthinkables’ to ‘achievables’. Affirmative ‘re-languaging’ is therefore vital to the paradigm-shifter’s repertoire. By challenging notions of ‘entropy’ (Kelvin, 1852) in favor of the ‘law of increasing returns’ (Young 1928; Romer 1986; Arthur 1996) we will continue to focus upon the attainability of ‘utopias’ rather than the likelihood of ‘Oblivion’.


Biosemiotics

Some pragmatists and language philosophers (e.g. Peirce, Wittgenstein, Davidson) may help us find more levers for change, along with ‘second-order’ cyberneticians (e.g. Heinz von Foerster, Ranulph Glanville). We will work closely with the epistemologist / biologist Alan Rayner, design epistemologist Ken Fairclough, and the biosemiotician Kalevi Kull. At the public level we will call upon professional communicators (e.g. Malcolm Evans, Maria Serra) to help us convey difficult and unfamiliar ideas in a more shareable way. This is not just a theory. In 1947, after failing to persuade the UN to accept the severity of certain military actions, Raphael Lemkin ‘designed’ the word genocide. Since then the world has become increasingly aware of this 'reality' and acted accordingly.


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Greener cars will not trigger a paradigm change (probably)

Paradigms persist because they are an entanglement of vicious, and virtuous, cycles. They ‘survive’ by adapting to, and compensating for, local changes. Our response to this challenge is to anticipate the new paradigm (a synergistic society) that is likely to emerge when fuel prices rise. Part of our strategy is to re language the paradigm’s perceived purpose at critical parts of the system. Currently, many cities are designed for rapid personal mobility, rather than accessibility and wellbeing, therefore speed and power are seen as prerequisites to the ‘good life’ (even though we know that they rob us of leisure time and dissipate our wealth). Designing a ‘greener’ car may, therefore, do little to change the behavioural paradigm. Our strategy responds creatively to this challenge by offering a tool that will enable designers to orchestrate their collective actions our phone application is a trimtab to self-steering social, cultural, economic, ecological, and technological change.


A new design agenda

By encouraging designers to apply more dimensionality, multiplicity and connectedness to their thinking we will evolve new models of wealth creation that would thrive at lower energy levels.
Molecular gastronomy is an inspiring example (This & Hurti, 1988) of such an approach, as it delivers abundance through combinatorial precision, rather than the quantities of resources used.

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We will encourage designers to gather synergies like this, and to synergize them with complementary synergies on every conceivable (or inconceivable) level towards a global synergy-of-synergies. This will encourage governments to cultivate a ‘diversity-of-diversities’.


Models of success

The Transition Towns (TT) movement and Cradle-to-Cradle (C2C) initiative can rightly claim great success. Both offer unified theories, frameworks and practices for changing the dominant paradigm of energy profligacy and waste. In this regard, they are comparable with our project.


Transition Towns

  • The Transition Towns movement evolved, after 1988, from grass-roots initiatives by ordinary citizens and activists in Ireland.
  • While its networks are growing in many other countries it tends to suffer from the inertia that can be expected from a self-selecting group of like-minded volunteers.

Cradle-to-Cradle

  • By contrast, the C2C framework has been operating commercially since 1995 and has enjoyed considerable success in persuading large corporations and governments to optimize product life cycles, and to integrate their organizational operations and decision-making procedures in a less wasteful fashion.
  • But the system depends heavily on certain central core activities that are inaccessible to most non-specialists.

Top-down + Bottom-up = paradigm change?

Where C2C elicits change from the top-down - TT invites change from the bottom up. What is needed is a combination of both strategies. Our initiative offers a simple framework that will synergize the work of key individuals across a whole system, whether they work in the president’s office, or as the lowliest employee.


Our implementation plan

The London hub will continue to hold free monthly workshops that are open to the public. Similarly, our ‘Metadesigners Japan’ group is now well established and is conducting metadesign
workshops in a local community, funded by the Institute for Information Design, Japan. We will develop similar plans (Seoul & Oslo), subject to local funding. We will continue with the
development and testing of metadesign tools.


Year 1

1) Re-evaluate our overall mission's feasibility and strategy
2) Confirm mission plan within BFI fund allocation
3) Finalise versions of the metadesign tools
4) Port them to Metadesigners Phone App
5) Test, evaluate, modify where required
6) Find appropriate sponsors and allies /manufacturers (Samsung is interested)
7) If successful, revise mission plan in accordance with additional income.


Year 2

1) Collaborate with research partners to identify key 'zones of influence'
2) Seek network-intervention strategies that can realistically be implemented
3) Collaborate with research partners to find critical mass of opinion shapers & hubs and
4) Test, evaluate, modify where required
5) Seek appropriate sponsors and allies /manufacturers
6) launch beta trial version mobile phone application
7) field trials and evaluation by network
Year 3
1) Launch metadesigners 'app' as donation-based (NFP) shareware product.


!!!REVISE THIS SECTION & LINK TO PEOPLE PAGES.

Since we launched Attainable Utopias in 2002 and obtained major AHRC research funding we have built a strong working culture that enables us to continue developing as a research team.
Project coordinator - Prof. John Wood (Goldsmiths, University of London & Kyung Hee University, S. Korea.)
Administrator - Mrs. Ann Schlachter (‘Miss Moneypenny’ is Home Office-trained, has 25 years of work experience as an administrator at Goldsmiths, University of London). Our London-based team consists of Ayako Fukuuchi, Hyaesook Yang, eight volunteers are post-graduates speaking except English, Japanese, Korean, Mandarin, Norwegian, Swedish. They are supported by four other PhD researchers at Goldsmiths.

Jonny Bradley (Programmer/web manager), is a distinguished developer within the Open-Source (Tiki-Wiki) community. He is assisted by another brilliant young web-designer and programmer Jordan Dalladay-Simpson. We also have many advisors in 18 countries, some of whom are renowned experts in appropriate fields, including Prof. Clive Dilnot (Design theorist), Prof. Elisa Giaccardi (metadesign expert), Wendy Brawer (Green Maps), Prof. Kalevi Kull (biosemiotician), Mike Davies (architect), Humberto Maturana (who coined the name ‘metadesign’), Dr. Greg Davis (JPL), Prof. Ranulph Glanville (cybernetician) and Prof. Mike Punt (Leonardo Online). We are also partnered with http://www.cyclestations.co.uk/Cycle Stations (UK), Metadesigners Japan, Metadesigners Korea and MetaboliCity.


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What are the primary obstacles?

Fuller's work on synergy - e.g. in his notion of 'absolute relative abundance' - has an impeccable provenance - i.e. Euler's 1751 theorem. He also explains his idea very carefully and clearly. Nevertheless, few people appear to have taken this idea very seriously. Perhaps they failed to grasp its potential importance to the human race. Whatever the reason, this is the greatest obstacle
to our initiative's success. Others seem less troubling (e.g. failure to attract resources, investment, sponsorship) although they may stem from the same problem.
1. BFI endorsement and publicity would generate more goodwill
2. Focus on our project’s USP, mission and benefits for mankind
3. Explore possible commercial outcomes with appropriate partners
4. Find experts who can communicate unfamiliar ideas in a clear manner



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What range of funding is needed to bring your project to fruition.

In order to develop an iPhone/android framework for porting existing/new metadesigning apps that interface with our website (TikiWiki) we will develop on the back of an existing Open Source
project, probably Android. Some of our needs may well be common requirements with Open Source projects – therefore covered by low overhead costs, and the education sector.

See apps for good...thanks, Paul.


Source 1:

  • Fuad-Luke, A., (2009). (numerous references to metadesign) in Design Activism; Beautiful Strangeness for a Sustainable World, Earthscan, ISBN 9781844076451

Source 2:

Source 3:

Source 4:

  • Nieuwenhuijze, O., & Wood, J., (2006), Sympoiesis and Synergy, International Journal of Computing Anticipatory Systems, edited by Daniel M. Dubois, published by the Centre for Hyperincursive Anticipation in Ordered Systems, Liège, Belgium, Volume 10, pp. 87-102, August 2006, ISSN 1373-541

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