The TUFF Climate Change Project
A briefing document for our team of masters students and invited experts
To find effective ways and/or responses / strategies / solutions to stop and/or reduce / mitigate / adapt to / cope with climate change and/or global warming / ecocide by (re-)inventing methodologies and/or practices / habits / assumptions that inspire and/or orchestrate / guide / lead to / inform others and/or trend shapers / steerers / elucidators to act and/or become more active / do something wisely and/or effectively / appropriately / helpfully and promptly and/or thoughtfully / respectfully / rewardingly.
- We will run a high profile conference in 2019
- academic conferences are excellent at producing discussions and publications.
- We aim to re-design them to deliver actions that may to lead to practical and beneficial changes.
- Organising Team's Key Roles:
- Tine Ohlau - principal organiser....(?)
- John Backwell - education advisor...(?)
- Anna Prior - funding (?)
- John Wood - liaison (?)
Key Criteria for the Conference
- Sited at a high profile location (e.g. Design Museum)
- PR company?
- It should be designed to create practical change
- It should work with, and for, children
- It should apply much of our distinctively 'designerly' or 'metadesignerly' approach
- It should be multi-disciplinary
- We aim to use selected metadesign methods to make this a practical approach.
- One way to understand complex systems is by using methods of systems thinking
What Do we Mean by 'Practical'?
- Our evaluative workshops (e.g. on 8th and 9th November 2018 will culminate in ideas that will be shared with:
- Five external Action Teams
- All associate members of the Metadesign Research Centre.
- see insights to interventions by Leyla Acaroglu)
- In order to ensure this takes place we will choose a large team for experts who can represent the main 'action' groups.
- (we need to improve this list in order to reflect on what really works best).
- At present they consist of four 'hands-on' teams and one 'consultancy' team.
- All 'hands-on' team members will be invited to attend the workshops as active participants.
- Members of the advisory team may not be invited to attend as active workshop participants.
Who Are We?
- Our group currently consists of metadesign researchers, design academics and students
- Most of us are, or have been, associated with The Department of Design at Goldsmiths University of London.
- We aim to work with a diverse group consisting of an optimum number of climate change experts, scientists or engineers.
- This will entail conducting seminars and workshops in other universities and institutions.
- The work we are doing is semi-formal and independent of the customary academic funding paths.
- The opinions we express are our own, and may not reflect the policies and/or views of any university.
- We were asked to initiate this work by a small international charity (TUFF) a non-denominational organisation.
- We decided to apply some of our metadesign methods to this challenge.
- Climate Change is not a straightforward problem that would be solved by a single/simple techno-miracle.
- The habits exacerbating climate change are highly complex situations that resist change (see climate change denial).
- We need to understand it as a whole, interconnected system consisting of interdependent parts.
- It is a paradigm consisting of a set of conditions, structures, habits, assumptions, beliefs that co-sustain one another.
- We are unlikely to reform it using technological, or other, discrete 'fixes' that address some part/s of the system.
- Ultimately, our task is to reform the current paradigm .
Can Design Thinking Help?
- For designers, the apparent opposition between theory and practice has been unhelpful for many decades.
- This confusion reflects the fact that today's academic disciplines owe more to the mediaeval monastic traditions of truth-seeking, than to the hands-on approaches of the early Crafts Guilds. (Schön, 1985)
- Crudely speaking, whereas the scientific disciplines validate themselves by evidencing 'truth claims', designers are judged by:
- whether their products and system work
- whether other people find them appealing, or desirable